Okay, this conversation started with my previous post… from an hour ago. Now is the thing about character classes. My group started playing 5e about a year after its release. My first outing was with a tiefling necromancer (“Venger”), and[…]↓ Read the rest of this entry…
Archive for Character Classification
Making Wizards Special Again
Ugh. 5e bards have access to 9th-level spells. Not that I’m not happy for the bard, after all my very first PC was a half-elf bard — it’s just that bards don’t need (and shouldn’t have) 9th-level spells. Ninth-level spells[…]↓ Read the rest of this entry…
I haven’t talked about strikers a whole lot because they’re kind of straightforward. Also, the ground is pretty well-covered, right? If you know what DPS stands for, you know what a striker does, right? Right? Surprisingly, only maybe. I’ve avoided[…]↓ Read the rest of this entry…
Okay, after a couple weeks of working on races I can finally return to finish my revision of classes. I have a document with all of my race work thus far — which unfortunately includes a bunch of copyrighted images.[…]↓ Read the rest of this entry…
Not to be confused with collecting comic books together. I’ve been doing that lately — playing with titles. I do that a lot, actually. Right, I mentioned last week that I have a preliminary list of Trades. There are twenty-two[…]↓ Read the rest of this entry…
This morning I finished a draft of the “Apprentice” class feature. I’ve assigned it to the Sorcerer class. I hope someone appreciates that joke. Throughout the class archetypes, there are beast companions, spirit familiars, astral summons, undead minions — and[…]↓ Read the rest of this entry…
I started in on the Arcane archetypes earlier this week. By happy coincidence, I realized I could incorporate my work on the “five new wizards” from — I’m too lazy to look up when that was, but recently — one[…]↓ Read the rest of this entry…
It’s never been about having the most toys. Did you grow up with a bunch of toys? I remember enjoying action figures and LEGOs, toy cars and wooden blocks — all of them for different reasons. I used almost every[…]↓ Read the rest of this entry…
Boy, do I ever feel foolish after finally sorting this out. I have been complaining about the Monk class for years — perhaps as long as I have been playing D&D. I even did a video where I talked about[…]↓ Read the rest of this entry…
Part of the reason for giving settlements character-like stats was to make it possible for existing combat rules to represent conflict between them. Now I might extend the rules to hypothetical “Factions,” and then those same combat rules could be[…]↓ Read the rest of this entry…