Hands down, if I like any games in the Massively Multiplayer Online Roleplaying Game (MMORPG) genre, I like Guild Wars. It’s the only online game I’ve known where I would be willing to drop thirty dollars on cosmetic upgrades for my characters. (Admittedly, I don’t spend much money on things for myself in general, so spending any money on a thing like a costume or increased storage for digital knickknacks is … odd for me.)

I think some of my willingness to spend money on non-physical things comes from the residual pain and betrayal I still inexplicably feel after missing out on a limited edition “4th Anniversary” thing from the game. As a player who’d been with the game for the four years of its public release, I felt … cheated. Jilted. The game reminds me every time I log on that I was once eligible for the item, but I’ll never get it.

So now I hate to “miss things” in the game. Whenever a limited edition knickknack becomes available, I snatch it up. Because I don’t want to be reminded that I missed out on anything. That might seem weird and petty, I don’t know. I’m sure from an outsider’s perspective, even I would call myself silly for that. But Guild Wars is also one of my favorite games, right up there with Chrono Trigger, Evermore, and Earthbound…

…With the primary difference being that Guild Wars still receives updates and new content long after its original release. It keeps changing (however slightly) and it’s one of the few games where that sort of things might (remotely) matter to me. I don’t know, in some small way, being silly and petty about it helps me feel connected to the world somehow, through something that I care about. *shrug*