Some characters have their own pages, owing to a longer adventuring career.


Allandra (Character)
Originally an eladrin wizard created using the Fourth Edition Dungeons & Dragons rules, Allandra eventually multi-classed into (before fully retooling) cleric to provide support for a growing party of adventurers. As with most of the characters I’ve played for any real length of time, Allandra grew and changed substantially through play.

Since the majority of Allandra’s personality was developed at the table, the only references you’ll find to her in my blog are my reflections on the character, and any play notes I happen to transcribe, copy over, or upload. (Unlikely.)


Angelique Joy Harper
Big Eyes, Small Mouth
- Campaign Trail: Angelique za Paper (Sep 26, 2010)


Dennis the Traveler (Character)
Mage: the Ascension
- Campaign Trail: Dennis the Traveler (Nov 21, 2010)


Elric Darme (Character)
Elric Darme is a character I created under Third Edition Dungeons & Dragons rules and developed across several of different campaigns. I played a “shepherd” in a Serenity campaign who served as a prototype for the character’s basic ethos, while the majority of his personality was developed in a play-by-post forum game.

Most of the writing you’ll see on this site is lifted directly from the forum game, though a great deal of Elric’s background was developed behind-the-scenes over Skype and via Private Messages in the forum, neither of which I have access to, nor interest in, publishing to the site. I will probably pick him up for another game in the future.


Florence Fairweather
Changeling: The Lost
- The Stripper Who Stole Christmas (Dec 21, 2010)
- Campaign Trails: Florence Fairweather (Dec 8, 2010)


The Manticore (Character)
More to follow


Myrean Webster (Character)
The character belongs to a good friend of mine of many years, though I’ve seen this character through many stages of development. Myrean took part in the first Dungeons & Dragons I game-mastered, and I had the pleasure of participating in his development through a one-on-one campaign in a setting of my own creation.


Nensche the Bard (Character)
For a couple years after I moved to Salt Lake, I had trouble staying with any gaming group more than a couple months. I realize that must sound like a weird complaint to have, groups being as hard to find as they are, but I had trouble picking a group and staying with them. Let’s just say “creative differences” came up a lot.

Nensche was a ‘silverbrow human’ I made for a Third Edition Dungeons & Dragons adventure. He’s the primary influence behind the character of Nenshe from my webcomic, Rumors of War and related projects. His main claim to fame was being a Chaotic Good character in a party of cutthroats. They didn’t get on well.

The group encountered some kobolds and Nensche negotiated a ceasefire, what with their shared vaguely-draconic ancestry. The paladin then began extracting information using “Jack Bauer Interrogation Techniques.” Nensche was not pleased. An appeal was made, and ignored, and a scuffle broke out. The party sided with the paladin.


Nilha’nonnig (Character)
More to follow


Rurar’nonnig (Character)
More to follow


Vandal Udirkol (Character)
More to follow