Aw man, you guys. Weird implication here.

I was just trawling my own archives when I read these two back-to-back:

Link: Orders of Magnitude in Production
Link: 3surgence: Individual XP

Is it weird how self-referential my own development style is? I guess that’s one of the oddities of iterative design. You inspire yourself.

I wonder if I can find a way to tie Unit Production to Character Levels. That way, once you build up a sizable economy, you can actually “manufacture” heroes of the desired level. This might sound like a dumb exploit, but wait!

Games like Ogre Battle: March of the Black Queen allow you to “purchase” units at higher levels. These units aren’t always prime for commanding their own stacks, but they do begin with higher stats — this is kind of nice.

Of course, some things these units lack are alignment mods and magic items.

Alignment is a pretty big deal in Ogre Battle, as it reflects their combat history and directs the unit’s archetype development.

Without critical Charisma/Alignment development, a unit can only progress in those lackluster, middle-of-the-road class archetypes.

A direct comparison in D&D would be like, if all PCs began as Neutral-aligned, and it was only through their actions in the game they were ever allowed to become Good or Lawful. You can’t pick a side without some combat experience.

Now, all of that aside, there is the critical matter of raw cost in training a higher-level PC from scratch. Master of Magic charged something like four times the basic cost of a unit if you wanted to just pop it immediately.

Otherwise, it required an investment of turns.

If it takes six months to ‘pop an 8th-level Fighter, is it worth it if he doesn’t have the magic items he might otherwise have if he’d adventured instead? It demands cost-benefit analysis on the part of players.

Interesting problems! Unconventional solutions!

All stuff that we love in our games, amiright?

Anyway, this idea is more of a “stub,” and would normally be available to high-level players anyway. So it goes on the shelf while I work on urgent stuff.