Some gaming groups achieve this. Others do not.

It’s a shared world.

Slowly, over the course of the last few months, it’s become apparent that my gaming group has achieved a degree of world shared-ness. My friend Jared and I have played together in four, fairly lengthy campaigns in the same world.

Cookiemonger has played in three of them with us. (The better ones.)

That is, between the three of us, we have three fairly unique perspectives of the same world as it has grown over the last 3-4 years.

It’s something I had hoped (but failed) to achieve with my campaigns set in mythical Greece. I don’t regret it . . . it was a personal vanity. And it seems, a shared world only really became possible once I let go of the idea.

I don’t know if anyone expected this campaign to be as successful as it’s turned out to be . . . and though it didn’t start out this way, with this intent, we’ve started incorporating heroes and villains from our previous campaigns.

CM for example, will be bringing Arly and Hania in from two different campaigns, whereas Jared will be bringing in Arasys and Dox from two other campaigns.

Did it turn out this way because we made so many new PCs in a short time?

It arguably started a little sooner, I think, when Jared brought in his character Akordia. I think at the time, he wanted to build a PC facsimile. And I think I suggested he use “the” character, busted to 1st level ’cause of “reasons.”

What began as a trickle…

But see, once we started explaining why Akordia was 1st level, we incorporated more of the other campaign’s characters — PCs and NPCs. And there was our explanation for why we were swapping out Dungeon Masters.

When I had wanted my PC Venger, to travel around to different planes to hawk rideshare tickets, I had only picked Gloomwrought because I knew my DM was familiar with it. He was the one who brought up a villainous PC.

Then, you see, there’s this D&D program Jared runs through the library…

He wanted to reboot the campaign so he could use the same (simpler) ruleset at home and through the program. I don’t blame him, 5e is easier than 4e.

I innocently suggested that he use the same setting we were using for our group’s campaign. If nothing else, he could use the opportunity to try out ideas, maybe expand the setting. Fresh eyes get a glimpse at our home campaign setting.

Thursday night, for example, added a forest teeming with the undead, and a dungeon beneath a tavern.

This means (among other things) that my half-orc paladin “The Law” exists in the same world as my dwarf cleric of Moradin, “Flintheart Glomgold.”

I’m genuinely excited to see what happens as our home campaign proceeds. I don’t know if I’ve been this excited for something I made . . . I didn’t make this. Our group did. It isn’t mine, it’s theirs. It’s ours.