“Mossy Dungeon”

As an homage to Dyson’s Delves (which served as inspiration for this project), maps will be filed under the category, “Dither’s Delves.”

Here is this week’s free RM map, “Mossy Dungeon.”

There was a serious debate over the name of this map. It was almost “Stone Dungeon,” “Grey Dungeon,” or even, “Grey-Stone, Green Mossy Dungeon.”

You’ll need to change the file name to place it in your RPG Maker VX Ace project, to whatever the next unused map number you have in your Data folder.

In some cases it make work better to create a new blank map, changing this file name to match, and overwriting your blank map by dragging this one into the Data folder. RM can be a little weird about copy-pasting files directly.

Included in the folder is a thumbnail showing the basic layout of the entire map, as seen below:

And here are some more screens:


There’s some moss around the water. It’s green.

And look! Grey stone. It’s remarkable.


Like the last map, there are two sets of “up” stairs, which you can replace with stairs going elsewhere, if you like.

I decided that it’s better if I don’t put any events on the map — it makes it that much easier for you to put your treasure chests wherever you want.

Knock yourselves out.


Everything you see was created using the RTP (Runtime Package) that comes standard with RPG Maker VX Ace, the “dungeon” tileset.

There are no terms of use. You don’t have to give me credit.

If you learned something, good on you.