Brilliant Gameologists Down (Jan 3rd, 2013)

Please Examine And Critique Honestly

Have you ever seen P.E.A.C.H.? If you have, you may have lurked on a character optimization board. *snerk* This is an acronym that lurks around in the back of my mind as an example of something to rarely, if ever, use. Not because it stands for something I don’t believe in, just that it never achieves a desirable response.

It’s sort of like putting a R&R (read and review) tag on your story at either Fan Fiction Dot Net or alternative fan fiction hosting site. It’s a nice thought, but if you have to ask for it, you probably won’t get what you want. It sounds sad but it’s mostly true. Not that there aren’t exceptional individuals, they probably just didn’t need the prompting.

This all came to mind when I saw what looked like a spam comment this morning, notifying me that the Brilliant Gameologists website and/or forum are still down, more than two weeks later. That’s like an eternity on the Internet (that’s why most of my comic-readers probably left), so things are actually maybe looking kind of bad.

Not that I’m sure they won’t bounce right back, just that it’s taking ages for the site to come back online. I don’t know about you but it seems like a lot of other sites have gone down around the same time. I can’t reach the Spoony Experiment main page, though you can access the archives on Blip and through the bowels of the website.

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The other reason P.E.A.C.H. came up this morning was ’cause I was thinking about how there’s no way in the world I’m going to ever have playtesters for my game system. I just won’t have access to groups of people who will care enough to contribute their time, their gaming group, or their mental processing power.

I’m not really complaining so much as voicing this painful reality. Nobody cares. That could be, and quite probably is, my own fault. I don’t really talk about anything “interesting” on my blog, nothing the ‘Net is interested in, and it’s difficult to navigate my site. I just don’t seem to be offering people anything they want.

And then, I haven’t really offered up anything for the Internet at large to really digest. At best my writing comes off as the ranting of a loon, and at the worst it really is the ranting of a loon which is incomprehensible to the point of being nigh-unintelligible. It isn’t even an interesting kind of insanity. And it’s all about boring old stuff.

So when I fantasize about my game system winning awards and stuff, and a journalist interviewing me and asking me how my success totally came out of nowhere, I think of all the things I’ve heard (and repeated) creators say like, “actually I’ve been in this industry forever and I worked long and hard to get here.”

Sometimes it doesn’t even feel like work because it’s fun, and sometimes it doesn’t feel like work because I’m not actually achieving anything. The road is uphill and downhill at unpredictable intervals, there are potholes that look like rest areas, and rest areas without bathrooms, and the milestones are invisible.

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