I was pretty mired yesterday, but the little time I managed to keep my head above water, I found myself reviewing Chess terminology. The last time I actually played Chess was when I was newly twenty-something, but I did take a class at an SCA collegium a few years ago that discussed basic Chess strategy.

Actually, when I first started mumbling about Chess strategy on the site here, I was drawing almost entirely on that experience. A few important Chess concepts I know from Magic: the Gathering, such as Material, Tempo, and Control. They mean essentially the same thing in both games.

I reacquainted myself with some terms and concepts I’d forgotten, like the “scoring” system for pieces, and the differences in value between pieces – pawns obviously being worth the least (albeit the most in “promotion” potential), followed by knights, bishops, rooks, and queens (you can have more than one of almost any piece).

I made a mental note of “fairy pieces” again (nonstandard Chess pieces), but didn’t spend much time on them. Mostly I was interested in the highlights, and I even pieced together my own short reference guide for notable terms. I left out the egregious number of abbreviated organization names and titles.

You can see the Chess influence in my use of terms like Opening, Middlegame, and Endgame (these terms have matriculated into other fields as well) when I describe handling various types of Skill Challenges, though I’ll admit I’ve yet to run such a Skill Challenge with a live group. *frown* So I don’t know if it actually works.

Right. So, Chess. Mmhmm. *nods* Yes. Good stuff there. Moving on now.