There are some things I’m going to have to relearn about perspective. Since I picked up a palette last night, I’ve been thinking about color composition and what to draw. One of the first things on my mind has to be figuring out the twelve implements I gave to Crafts. (see: Crafts and Professions) I need to decide where all the colors go.

First, I opened up Photoshop for the first time in… let’s say, “some time.” I made swatches and scribbled all over the page, trying to get used to the controls again. I think I’m really going to want that stylus. I’m arranging the colors over a canvas, trying to figure out which ones go best together, and figuring out my flesh tones.

I noticed that instead of two yellows, the Commordore 64 palette has three greys. Interesting, probably good for caves, castles, and stone. At least, that’s the first thing that came to mind, but I can’t help but feel maybe I should make the greys into my flesh tones, since there’s more of them. *ponders* Interesting predicament.

Then again, grey is kind of boring, and I’m not really looking to make things look visually boring, so much as easy to parse. *ponders* I have the beginnings of one fleshy sub-palette thing. Good grief, maybe I should have stuck with graphic design longer so I could remember the terms for this stuff. At least the colors are interesting.

Interesting like, kind of pastel, but not really? Anyway, I’m fooling around with the complements and brown, good pairings, hair colors, and so forth. I might wind up with some outrageous hair colors in the next iteration of the characters, I’m not sure yet. If only because I’m going to need brown for dirt. And wood. *vigorous nod*

It’s been a long time since I worked on a landscape, I think I’m going to have to do a landscape. *ponders* Somewhere about 2003 to 2004, I think. Hm, it’s been a while. *scratches head* This will be interesting and highly informative, I think. *doodles*