I spent most of yesterday reading, thinking, scribbling notes, and writing emails. I’m sort of in a transitive phase, I’m not sure if that means that I’m failing to accomplish my goals, or if I realize that I need to take a mental break. Like most things, it’s probably a mix of both. *grimace* What does it do for me now, though? Well, I’ve made progress on Escape From White Cliff, which isn’t the focus of this month’s project, but it needs to be done.

It’s practice for a project I hope to do later, creating adventures in the Rumors of War setting, for interested parties to download and play at home. I’ve developed new tools specifically for designing adventures, and in the process I’ve rediscovered a number of tools I’d previously set aside and forgotten about. It’s been a long time since I ran a game for any length of time, and it’s given me time to unlearn some bad habits.

I hope to improve on the pentagon method to an extent that it can not only be used to design encounters (and by extension, whole adventures), but serve as a method for me to write prose fiction and whatnot. I think I need to visualize more than what’s happening in a scene so I can choose what to focus on for the narrative. I over-analyze things, so it’s a matter of taking the concept beyond the impossible.