I found Smiley Productions before I found Smiley Productions. Back when I was still new to the Internet, my friend Peter and I found this cool game called Smile Kombat, which we downloaded to his computer (for free!) and played in the early hours before school. I actually got in trouble for waking up early and going over to his house before school to game with him. *sigh* I was so underprivileged in those days — no computer or console gaming system to call my own.

Years later, after my brother and I ordered our copy of Klik & Play, I looked up Smiley Productions again. This was probably nearing the end of 1996, I imagine, some time after starting school, but before 1997, because I believe I sent a “sample” to the guys over at SPro to see if they’d let me join their group. Back then, I think the only thing I’d worked on was Spinny’s Great Rescue and maybe one or two other basic projects.

Once I joined up with Smiley Productions, I found out just how far behind the curve I was. I played Smiley’s own games: Smiley’s Adventure and Smiley’s Adventure 2, and I knew that I had a lot to learn about games. Unfortunately, I no longer have a timeline or any of the project files from those early days, but I know a couple games I worked on were a game starring “the fuzzies,” Driving Test (a game where you drove through a test course!), OrBis, and my intended magnum opus: The Puffs.

Out of all of those games, I think the only one I actually finished was Driving Test. I worked on a couple different demos for the studio’s dream project Smiley RPG, and I may have actually made more progress on the game than anyone else, but I can’t really say for sure. My participation in SPro waned over the years, though I tried a number of times (unsuccessfully) to help it reclaim its greatness after the Smiley Apocalypse of ’98.