I want to let anyone who may be reading this to know that I haven’t actually fallen off the face of the earth.
I’m in the middle of a bunch of things — many of which I can’t even really discuss here — but I’ll just rattle off a few that I can: finals are coming up, as are the holidays, and my family’s getting settled in after our move (I’m adjusting to my new 40-minute commute). Oh, and my web host limits access to my website.
Similar to the problems I faced with my original web host a couple years ago — who made an unannounced change to their servers which broke my comic for several months and was generally impossible to contact for a fix — my current host has overloaded their server, severely limiting accessibility.
When I’m inclined to wait — which is difficult when it means multiple time-outs and reloading, total wait-times in excess of 40 minutes — I’m often too fatigued to get much done. Probably why I’m not in IT. I’m not that patient.
Also, the game I’ve been working on for the last bazillion years is in (currently closed) beta testing while I put together a proper play-test packet.
I’m teaching myself InDesign — more like reviewing, because I already have experience with Publisher software — so I can do the layout for the book.
I’m working with/have hired a concept artist to develop races and classes.
I’m revising and rewriting sections of the book for publication.
And I’m also in the process of reaching out to, and networking with, individuals and groups who might be interested in my game.
It’s just… there’s a lot going on, all at once. And I don’t have a lot of time to spend on things that aren’t working reliably. So compounding the difficulties posed by my unresponsive web host is looking for a new web host.
Then migrating my website. Then adjusting to the new host.
It’s more than I want to deal with. But I’m dealing with it.
Slowly. Unfortunately, this is literally one of those problems I can’t hand to someone else to deal with for me — I have to do it because I’m the only person who knows what’s wrong, what I want, and what needs to be done about it.
Add to all of that, the aforementioned unmentionable stuff.
We’ll get there.